uvi-script
Musical event scripting with Lua
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stateless transient button. More...

Inheritance diagram for Button:
ParamWidget Widget

Public Member Functions

 Button (string name)
 creates a push button widget on the user interface.
 
void push (bool callChangedCallback)
 push the button!
 

Public Attributes

string normalImage
 image path for normal buttonState
 
string pressedImage
 image path for pressed buttonState
 
string overImage
 image path for over buttonState
 
string backgroundColourOff
 background colour Off: colour string that defines the desired colour.
 
string textColourOff
 textColour Off: colour string that defines the desired colour.
 
string backgroundColourOn
 background colour On: colour string that defines the desired colour.
 
string textColourOn
 textColour On: colour string that defines the
 
bool triggeredOnMouseDown
 Sets whether the button click should happen when the mouse is pressed or released.
 
string dragAndDropFilepath
 file path that should be used for drag and drop
 
number fontSize
 font size
 
string font
 path to TrueType font
 
- Public Attributes inherited from ParamWidget
Mapper::Type mapper
 Mapper type, default is Mapper.Linear.
 
Unit::Type unit
 Unit type, default is Unit.Generic.
 
- Public Attributes inherited from Widget
string name
 widget name
 
string displayName
 widget display name
 
string tooltip
 widget tooltip, default is name
 
int x
 x position in pixels
 
int y
 y position in pixels
 
int width
 widget width in pixels
 
int height
 widget height in pixels
 
table size
 widget size {width, height}
 
table position
 widget position {x,y}
 
table bounds
 widget bounding rect {x,y,width,height}
 
number alpha
 transparency value between 0.0 and 1.0
 
bool enabled
 boolean flag to enable / disable the widget
 
bool visible
 boolean flag to toggle widget visibility
 
bool interceptsMouseClicks
 boolean flag to toggle mouse handling on widget
 
bool showLabel
 show widgets label if any
 
bool persistent
 flag to tell if the widget values should be serialized when saving.
 
function changed
 callback function used by child widgets to be notified of changes
 

Detailed Description

stateless transient button.

creates a push button widget on the user interface. Image properties support Retina @2x variants.

b = Button("button")
b.backgroundColourOff = "darkgrey"
b.backgroundColourOn = "darkred"
b.textColourOff = "white"
b.textColourOn = "white"
b.changed = function(self, mods)
print("button clicked:", mods.altDown)
end
string backgroundColourOn
background colour On: colour string that defines the desired colour.
Definition ui.cpp:830
string textColourOn
textColour On: colour string that defines the
Definition ui.cpp:835
string textColourOff
textColour Off: colour string that defines the desired colour.
Definition ui.cpp:826
string backgroundColourOff
background colour Off: colour string that defines the desired colour.
Definition ui.cpp:821
Button(string name)
creates a push button widget on the user interface.
function changed
callback function used by child widgets to be notified of changes
Definition ui.cpp:776

Constructor & Destructor Documentation

◆ Button()

Button::Button ( string name)

creates a push button widget on the user interface.

Parameters
namethe name to give to the widget

Member Function Documentation

◆ push()

void Button::push ( bool callChangedCallback)

push the button!

Parameters
callChangedCallbacktrigger the button changed callback if true

Member Data Documentation

◆ backgroundColourOff

string Button::backgroundColourOff

background colour Off: colour string that defines the desired colour.

It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format

◆ backgroundColourOn

string Button::backgroundColourOn

background colour On: colour string that defines the desired colour.

It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format

◆ textColourOff

string Button::textColourOff

textColour Off: colour string that defines the desired colour.

It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format

◆ textColourOn

string Button::textColourOn

textColour On: colour string that defines the

desired colour. It can be either a named colour like "blue" or "red" or an hexadecimal string in RGB ("#FF00CC") or ARGB ("#3C00FECD") format

◆ triggeredOnMouseDown

bool Button::triggeredOnMouseDown

Sets whether the button click should happen when the mouse is pressed or released.

By default the button is only considered to have been clicked when the mouse is released